![]() ![]() ![]() How to Create a Fairy Dust Trail in PhotoshopĬreate a new layer and add this Sparkle Trail texture overlay for Photoshop and set the blend mode to Screen. Use the Brush Tool color black and a soft round brush, to paint over the girl image like shown in the preview. Go to Filter > Blur > Gaussian Blur and set the radius to 3.5 pixels.Īdd an Exposure adjustment layer. Use the Eraser Tool to remove some parts of the branch. Press Control-T to resize the layer to 180%. Right click on the Levels and choose Create Clipping Mask.ĭuplicate the Tree Branch layer and its Levels adjustment. Go to Filter > Blur > Gaussian Blur and make these settings.Ĭreate a new layer and add this tree branch PNG on the top left side of the image. Keep only some leaves and use the Eraser Tool to remove the rest. Call this layer Leaf Frame.Īdd an Inner Shadow layer style using color #445f21 for the shadow.ĭuplicate the Leaf Frame layer and resize to around 120%. ![]() In a new layer add this green leaf border and use the Eraser Tool to keep leaves on the top, bottom and some on the edges like shown in the preview. How to Add a Green Leaf Border in Photoshop We will add foliage layer over the image but still you have to fill a little more. You might have to use the Clone Stamp again to make the dress of the girl longer. Press Control-T to flip the image horizontally. It is a good Clone Stamp Tool exercise.Īdd this Girl Stock and remove the background using one of the Photoshop selection tool cut out techniques. ![]() It doesn't have to look perfect because we will add other layers and also darken the background. Use the Clone Tool to fill the rest of the image with tree texture. In a new layer add this forest background and resize it like shown in the image. How to Create a Fairy with Sparkle Dust Trail in PhotoshopĬreate a new PSD file, size around 690x700px to give you an idea about the width and height proportion. Manages vectoring or vernier-style attitude thrusters.Ī very customizable and lightweight missile AI script usable without any java knowledge.Ī weapon script that allows regular projectiles to track their target.Ī loose script to make rotary weapons animations with smooth spin up and down.Create a Fairy with Sparkle Dust Trail in Photoshop Tutorial Assetsįor this tutorial you need the following stock images and textures. Scripts that can be used "as it is" or can be copied to individual mods to personalize the result. Also includes a CSV based manager that should be able to handle most projectile use cases with negligible overhead.ĭraws UI elements such as a system-like charge-bar/tick box next to the normal ship-system for special systems, or an extra status bar above the flux/hull bars. (aka "SpriteRenderManager")Īllows "smart" target selection for systems and missiles within distance and search cone parameters, plus it can use ship-class preferences.Īllows to create missile-style trails anywhere, from ships to bullets, with a lot of customization options. Offers classes to help enrich systems with recoverable hulks holding special cargo, or with stations with custom comm officers, etc.Īllows AI colonies to upgrade their installed industry items if a better one is sold to them.Ī uniform solution for the "incompatible hullmod" issue with vanilla hullmods.Īdds a cross-mod mechanic to balance very powerful weapons.Ī collection of functions to make smooth animations.Ĭreates convincing punctual beams from arbitrary coordinates.ĭraw arbitrary sprites on-screen with constraints to entities/camera when needed. Offers a highly customizable yet easy to implement system to add unique story-driven bounties to a board present in bars. Intended to make cross-mod integration and compatibility much easier to manage. Offers classes to load merged settings and lists from a shared modSettings.json file. If you want to integrate your mod to all the ones using the shared modSettings.json solution, you can download a blank sample file here. Modders can also document their inter-mod compatibility requirements, regardless of their usage of modSettings or not, on this wiki page. I will try to provide a thorough blank modSettings.json sample file with each MagicLib update, so modders that will use the shared modSettings.json file and want their mod's settings to be added to MagicLib's sample file can post them in this thread. The magicSettings functions allow modders to easily access a shared data/config/modSettings.json file that can be used as a unified solution to integrate mods with each-others. Do check the Wiki to get a lot of details on the current content. If anyone wants to contribute you are more than welcome to do so as it is intended to be a community tool. ![]()
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